
SUBSPACE UPDATE -
Lots of stuff in the works. We are just concluding deals with various partners the upshot of which is that billing for Subspace will almost certainly not happen till July we are still assuming a $10 a month or $1 a day scheme and a box version that will include several months play built in. However in the interim there will be lots more testing to do.
2 relationships we can talk about...
Our good friends at PRIMENET are now hosting our Arizona server and hopefully we will be expanding that relationship to bring you more servers around the world very soon. Primenet gives excellent internet service and we recommend them to any business considering large bandwidth.
Also a big thank you to PEPSI for their support of Subspace. We highly recommend visiting their web site at www.pepsi.com, nowadays I dont drink anything but Pepsi {chugs another can} 8)
Expect version 1.25 very soon and also our server changes are almost complete so outages should be going away this weekend (we hope).
Big thanks to all our players, hope you are still having fun and if you are not then you will have fun with 125, if you dont then your fun gland is probably broken and you ought to have it replaced.
Later,
SubSpace Team
Version 124.
NEW FEATURES
-Expanded help. Now press F1 repeatedly for
additonal keystroke commands.
-Team player box now has red dividing line for easy reading hit
f2 repeatedly to access.
-Multiple mines on top of each other now fixed.
-Clock. (For those of you who dont want to know how much time you
are wasting you can turn it off in OPTIONS.)
BUG FIXES
-Turrets now take all energy after you
attach as before.
-Bomb re coded back to old way (phew!)
-Bomb "kick" restored.
-Warp into door bug fixed.
-Double bomb bug fixed.
Version 123.
NEW FEATURES
-Offline tutorial, Newbies should use this.
-Warp Point Weapon. To use, shift+insert to lay then hit insert
to activate.
-?zone command. tells you which zone you are in.
-?lines command. allows you to set number of message lines on
screen eg: ?lines=8
ENHANCEMENTS
Bomb damage fixed and re-done , wahoo!
New backgrounds, oooh its a planet!
CHANGES
You now just click on the PLAY SUBSPACE button to play. This is in readiness for our move to a web based pilot admin system.
Thus to join squads or set banners you now
have to exit from a game rather than click on the connect button.
MISC
We will soon be moving to the chicago NAP and we are still aiming for a late April launch. We will keep you posted.
Scenarios.
There are several scenarios now in the
works. You can get info on them HERE
Enjoy!
Turf Zone is temporarily down while we work on revising it.
Version 1.21.
BUG FIXES
NEW FEATURES
Version 1.20.
Phew! What a few weeks!
Version one hundred and twenty
(Thanks to Dev's Apprentice for the Chaos Zone map)
BUG FIXES
NEW FEATURES
NEW PLAYER COMMANDS